
Quest - Oculus Developer Forum
Share Quest-specific development feedback, issues, and challenges here!
Meta Spatial SDK Development | Meta Community Forums
Sep 12, 2025 · Meta Spatial SDK Development Explore and share insights on Meta Spatial SDK, ask questions, and address challenges with fellow developers. This space is ideal for …
Solved: Re: How to launch another app from my first app (o.
For context: My team is trying to create a delivery system for VR EdTech applications at Imperial College London. For our desktop version, each individual learning app is built to an …
Re: Issue when forward to new activity
Mar 3, 2025 · Hi at all! I'm trying to start another activity with a different panel. From starter template I take the button and prepare the intent. I want to re-use the original environment and …
Porting part of SDK to Java and license... - Meta Community …
May 3, 2013 · Now, writing a java wrapper around these classes looks like overhead and just complicated if I could just "reimplement" this fairly limited codebase. "reimplement" would …
Burn from soldering iron right where I wear the CV1..
May 14, 2018 · Think this could be a 2nd or 3rd degree burn and it's on my cheek right where I wear the CV1. How long does a burn usually take to heal LOL. Tried wearing my CV1, but it's …
Re: [Solved] Issues with reinstall of Oculus software
Mar 8, 2018 · Does anyone of you have any of these running when you are running the update in normal mode? Or something similar? If you could run windows normally but close or shut …
Unity Development | Meta Community Forums
Unity Development Welcome to Unity development, where you can share insights, ask questions, and address challenges with fellow Unity developers. This forum is ideal for discussing all …
AtMeta
10-29 12:43:33.353 1580 1684 W System.err: java.lang.NullPointerException: Attempt to invoke virtual method 'boolean java.lang.String.isEmpty()' on a null object reference
CMake / DLL version of the new SDK & examples
Apr 21, 2014 · This represents the effort of a few days to migrate my example code onto the new SDK. Currently this is a Windows/OpenGL only release. Windows, because the new SDK only …