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We spoke with the co-directors of Ghost Of Yōtei about respecting the player's time, extinct wolves, the new director modes, ...
Creative directors Jason Connell and Nate Fox unpack the game's latest State of Play presentation -- and much more.
Ghost of Yotei is one of the most anticipated video game releases of the year. The sequel to Ghost of Tsushima is adding a ...
We just got a good, long look at PlayStation’s next major exclusive. As promised, Sony held an event dedicated to Ghost of ...
The world painted by Kiyoshi Kurosawa is one of disaffection. The Japanese auteur has made a career of identity thrillers, ...
While I’m excited for everything about Ghost of Yotei, there’s one particular feature in the game that will keep me hooked ...
Sucker Punch Studios' Ghost of Yōtei is finally coming this October and it will feature three distinct cinematic modes ...
Sucker Punch showed it off near the very end of its State of Play dedicated to the upcoming open-world blockbuster this week. The lo-fi beats mode was arranged by Cowboy Bebop and Samurai Champloo ...
In 2020, Sucker Punch struck a deal with the estate of the late Samurai film director, Akira Kurosawa, to bring a ...
Sony and Sucker Punch finally showed off Ghost of Yotei with a deep gameplay dive. The sequel to Ghost of Tsushima introduces ...
Ghost of Yotei looks great, but it'd do better to shed the pretence of serious art and just commit to the popcorn flick vibes ...
The third mode, honouring Cowboy Bebop director Shinichirō Watanabe, introduces Lo-fi music to the game. “While playing with ...