Meta released a Quest software update via its public test channel (PTC), which lets users opt-in to try new features before they’re pushed out to everyone. Among the v57 PTC update is a feature that’s ...
Mark Zuckerberg stares at a cartoon version of himself in a virtual world and tries to pick an outfit for his avatar to wear. Zuckerberg flicks his hand to change the avatar’s apparel, switching from ...
If you’re a newcomer to virtual reality, you’ll notice something odd about your appearance: Depending on the app, you may look down to see you’re represented by an avatar that’s just a floating torso ...
Veteran enterprise VR studio VRMADA has released a public version of its VR toolset for quickly building immersive interactions for VR within Unity. Called UltimateXR, the studio says the tool is free ...
Float around in virtual reality long enough and you’ll feel disembodied. Your eyes are covered entirely by a headset. Virtual boundaries create activity parameters within your living room, but you’re ...
Unity CEO John Riccitiello doesn’t think we’ve yet seen a true consumer launch of a VR or AR headset. Speaking at this month’s TechCrunch Disrupt event in San Francisco, Riccitiello stated that around ...
If there was one piece of news other than the new Quest Pro virtual reality headset that really drew attention at this week’s Meta Connect, it was legs. Finally, after over a year of VR avatars that ...
When Meta announced that its Horizon Worlds avatars were getting legs in the near future, we got to see VR Mark Zuckerberg jump up and down to show them off. Apparently, though, what we saw wasn't a ...
A peculiar but predictable thing is happening with VR and AR. As with any sci-fi technology, opportunists are spinning them out into la-la land; not quite mainstream or even there yet today, but truly ...
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