The Sega Dreamcast launched in North America 20 years ago, on Sept. 9, 1999. The system enjoyed a brief but memorable time in the limelight with some truly fantastic games and a few features that ...
Engadget started up in 2004, so we missed the rise (and fall) of the Sega Dreamcast by a few years. We've still covered the company's ups and downs over the past decade and a half (and can't wait for ...
This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been ...
This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been ...
Skies of Arcadia, developed by Overworks and led by the legendary producer Rieko Kodama, is the first game I think of when someone asks about must-play Dreamcast games. Although it was eventually ...
Shenmue 2, the massively ambitious Dreamcast sequel to the Yu Suzuki’s 1999 masterpiece, turns 20 today, having first launched in Japan for SEGA’s ill-fated console on September 6, 2001. Feeling old ...
Savvy Gamer on MSN
The hidden genius of Sega Dreamcast experiments
The Sega Dreamcast is often remembered as a commercial failure, but that label doesn’t fully capture what it achieved. Released in 1999, it was Sega’s final home console, and it arrived with ideas ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results